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Well first person shooters are nice and being able to easily move and aim is awesome as well.Now here is a question, why have leds in the triggers, change the color of your case, put sound reactive leds in your psp.... Why customize things?Because it looks good, you'll have something original to show off to all of your friends. And simply because when somebody brags "oh i got a PSP Go" you can whip yours out and be like "Yea so do I, what do you think? It's custom."Not to come off as an ass or anything you know -TwisT
Look at Call of Duty Modern Warfare 2, they have an entire website to listening to peoples input on what they want included in the game. It doesn't take a genius, or much effort for that matter to determine that people desire a dual analog hand held console. Considering all over the internet were mock ups of possible designs that usually included a second analog stick. I believe the reason people complain is simply because it seems as though the Dev team fell short in there responsibilities and didn't exactly listen to what people wanted included. -TwisT
I suppose the other uses it determined by however comfortable you find yourself while gaming. Just a slide of your thumb to hit X for a RPG where there is a lot of un-needed dialog could make skipping through it a bit faster. You could have the second nub simply to show off. If they make a RPG like Mist on the PSP so that the controls are like that of a first person shooter you could use it for that. When it comes down to it it will be a determining factor for your gaming style and the size of your hands. Because for a gamer with larger hands like myself, my thumbs that close together could be more of a discomfort than anything else.-TwisT
beacuse it looks cooland if you sell it someone may be looking for 1 with a dual nub and pay more to have it.