Author Topic: [Xbox 360] [GhoSt_Death] Tear Away [FINISHED]  (Read 41005 times)

Offline GhoSt

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #30 on: November 10, 2009, 07:49:58 PM »
youtube and its copy write bullcrap, blocked audio from my vid making it useless. Never fear I will post a new one soon edit: managed to claim my audio back... I think... post it again since this is the start of a new page Digital camo xbox 360 modded controller (ABXY relocation)
« Last Edit: November 10, 2009, 09:35:48 PM by GhoSt_Death »
|Variegation - GhoSt's Final Controller|

|Nothing is deterministic.|

Offline Kitsune

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #31 on: November 12, 2009, 08:00:32 PM »
Wows, looks sick as :censored:. Liking the the digital camo pattern, and the overall look.

One thing I would have done different is painted the analog sticks, pad, etc etc, a more contrasty colour than grey. A nice solid black would have been better IMHO.

But very good job.

Offline GhoSt

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #32 on: November 12, 2009, 08:04:35 PM »
yea, I was thinking about that, but I wasn't too sure how the paint would work on the rubber of the analogs, then I just decided the rest of the pad is grey so it shouldn't matter that much.
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Offline Blazinkaos

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #33 on: November 12, 2009, 08:17:00 PM »
Yea nice job ghost. The paint the rubber kinda worked for me on the skull one i did but its pealing just from the top and thats about it. But its holding together.

*Thanks Modders/Friends:Ghost_Death, gr8npwrfl, Blizzrad, Kenshinffx.
*Thanks 802Chives for the Art position!

Offline GhoSt

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #34 on: November 13, 2009, 01:30:00 AM »
yea, well I kinda wan't the paint job to stand the test of time, I will have a look around though there must be some suitable paint for this type of work.

Also I will be posting the final presentation vid within the next 2 days, so watch this space.
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Offline GhoSt

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Re: [Xbox 360] [GhoSt_Death] Tear Away !!FINISHED!!
« Reply #35 on: November 13, 2009, 04:41:05 PM »
finalk presentation basicaly just consists of me playing around in several games to show you that it all works.
xbox 360 controller mod off PROJECT: Tear Away
Have some final pics to post later..
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Offline laxboy

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #36 on: November 13, 2009, 06:28:28 PM »
looks great death

Offline Blazinkaos

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #37 on: November 13, 2009, 08:26:57 PM »
Nice ghost seems to be very functional now. Also love the song breaking benjamin is great.

*Thanks Modders/Friends:Ghost_Death, gr8npwrfl, Blizzrad, Kenshinffx.
*Thanks 802Chives for the Art position!

Offline GhoSt

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #38 on: November 14, 2009, 02:23:06 AM »
thanks,
and yea its really fully functionable. Now that I play with it I don't know how I ever played with a normal controller. The design of all controllers is flawed, the fact that you only use trigger fingers and thumbs. Relocating the ABXY allows some of the spare fingers at the back to be used and means you never need to remove your right thumb from analog (unless toggling on rapid fire). This gives you the edge over other players allowing you to look around/knife whilst reloading/jumping/crouching/swapping weapons.

Ultimately the dpad should be relocated, but since its not used as often its not vital. The advantages are really noticeable in halo, ghandi hopping becomes so much easier, plus melee can be done whilst turning around. Plus one of my objectives was to make sure the rumbles stayed in, and I am proud to state that both rumbles are still in, so this controller still allows for the normal gaming experience but gives you a slight edge over other players in multiplayer.

Anyway onto the final pics, Here is the finished controller Project Tear Away.



I'm carefully watching my photo bucket bandwidth, I hope it does not run out before voting.

Thanks for following my project :drunk:

GhoSt
« Last Edit: November 14, 2009, 02:25:10 AM by GhoSt_Death »
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Offline Kitsune

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #39 on: November 14, 2009, 07:05:12 AM »
Lookin' sweet.  :clap:

Offline GhoSt

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Re: [Xbox 360] [GhoSt_Death] Tear Away
« Reply #40 on: November 14, 2009, 01:18:27 PM »
cheers, I think that'll be my final update. Also I didn't move the analogs due to my left thumb hating ps3 controllers, it only likes the high analogs which is stange since I am ambidextrous.
« Last Edit: November 17, 2009, 11:59:00 AM by GhoSt_Death »
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Offline subversed

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Re: [Xbox 360] [GhoSt_Death] Tear Away [FINISHED]
« Reply #41 on: November 18, 2009, 07:48:32 PM »
in order to make paint stick to a rubber or vinyl surface you'd need to go over it with scotchbrite- basically that stuff that's just like the back of a kitchen sponge but scratchier. had to paint a miata/mx5 bumper one time (they're rubber) the only way to get paint to stay on them over time is to scratch them enough to create the right kind of grooves.
i agree with not painting them because by nature, rubber is well- rubbery. and while pretty, dry paint is certainly not rubbery. aka cracking/flaking if the surface underneath is allowed to shift or move underneath the paint... (like rubber does if you press on it)

kudos, that is a sick controller.

Offline GhoSt

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Re: [Xbox 360] [GhoSt_Death] Tear Away [FINISHED]
« Reply #42 on: November 18, 2009, 08:17:43 PM »
thanks dude, yea I think I wil stay away from painting analogs. I mean it might last great for a week or so, but I like my controllers to last ages.
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Offline GhoSt

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Re: [Xbox 360] [GhoSt_Death] Tear Away [FINISHED]
« Reply #43 on: November 19, 2009, 12:46:13 AM »
All picture wen't down due to bandwidth overuse. Reuploaded them onto a new accout.

IF YOU LIKED MY MOD MAKE SURE TO VOTE FOR IT HERE :D
https://www.acidmods.com/forum/index.php?topic=33649.0






















« Last Edit: November 23, 2009, 07:46:36 PM by GhoSt_Death »
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Offline Blazinkaos

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Re: [Xbox 360] [GhoSt_Death] Tear Away [FINISHED]
« Reply #44 on: November 19, 2009, 10:54:44 AM »
Soo sick ghost nice job man on both the faceplate and controller.

*Thanks Modders/Friends:Ghost_Death, gr8npwrfl, Blizzrad, Kenshinffx.
*Thanks 802Chives for the Art position!

 

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