Acidmods

AcidMods Resources ----- ( These are helpful tools for modding ) => Open Source Code & AcidMods Free Code => Topic started by: spurgurgle on October 13, 2009, 04:32:10 PM

Title: burst code???
Post by: spurgurgle on October 13, 2009, 04:32:10 PM
hey guys ok so i use hazers burnmeup and gameplayrf bn playing wit speed's
but i also found a code by lug nut that has 3shot burst mode

i was wondering if there's any way to put a burst in hazers code???
 so say a 3 shot burst 3 speed stealth mod

since i've found lugnuts code i love it for the burst function, but not for the 3 extra buttons. i dont mind 1 or 2 but 3 is a bit much lol

so yeah does any1 know how and mind showing me how to add burst on to hazers code, or if its actually is it evan possible???

Title: Re: burst code???
Post by: laxboy on October 16, 2009, 12:10:51 PM
i do agree 3 buttons is a little much but i have never seen any one do this so i as well am curious
Title: Re: burst code???
Post by: Modded Matt on October 16, 2009, 01:39:42 PM
actlike you know has a nice product with burst fire look at the review sectin its like $13
Title: Re: burst code???
Post by: spurgurgle on October 18, 2009, 07:34:15 AM
im sure act's procuct is good but im not 1 for spending anything bar a few £ on any rf mod since i can get the codes on open source (thanks guys your great for doing that)
and the chips n resistors and wot not only cost like £1 so yeah sorry act i wont be buying that, i was just hopeing to learn a bit bout how to make the chip read a trigger pull andturn that into 3shots not constant shots until its released, maybe act could giv me a tip?????
Title: Re: burst code???
Post by: SPARCT on October 20, 2009, 06:13:58 AM
I have been working on adding a burst mode to Hazer's code, but it's not quite there.  I know that you need to modify the right trigger interrupt to pause for a brief second when the burst mode is selected, or at least that's my thinking.  I'm thinking that if you can pause the trigger logic or momentarily switch the pin into an "off state" you would simulate a brief trigger release which would give a burst. 

If am wrong, someone correct me.  I haven't figured out the correct way to do this yet so hopefully someone can chime in and give some examples or point us in the right direction.
Title: Re: burst code???
Post by: GhoSt on October 20, 2009, 11:36:30 PM
has anyone here tried lugnuts hybrid burst code, I am planning to use it for my next controller.
Title: Re: burst code???
Post by: trev1058 on October 21, 2009, 11:07:39 AM
yep, works just fine
Title: Re: burst code???
Post by: SPARCT on October 21, 2009, 01:02:37 PM
Are you guys referring to Lugnut's 6 mode programmable code, or has he released separate version?  The last time I looked at his code I think he wasn't doing sleeper installs and so I never tried them since I only do sleeper installs on my controllers. 
Title: Re: burst code???
Post by: Modded Matt on October 21, 2009, 06:06:20 PM
actlikeyou know has a great burst and waw code forr like $13 check the review thread
Title: Re: burst code???
Post by: GhoSt on October 21, 2009, 08:50:40 PM
yea but shipping is a pain.
Title: Re: burst code???
Post by: t0pP8uZz on November 07, 2009, 01:35:56 PM
Soon has COD MW2 comes out, Ill be working on a jammed packed RF code which will have several diffrent bursts.. and hopefully a decent sp/s
Title: Re: burst code???
Post by: EJ8TrapKing on May 29, 2013, 03:35:31 AM
do you still have the hex file of the 3 tact rapid fire by lugnut?
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