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AcidMods Resources ----- ( These are helpful tools for modding ) => Open Source Code & AcidMods Free Code => Topic started by: crazy-modder on January 19, 2010, 12:16:11 PM

Title: 6 Mode Hex Code
Post by: crazy-modder on January 19, 2010, 12:16:11 PM
I wrote this code not to long ago, It works pretty good for the Call of Duty games.

- MODE 1: HALO 3  LED TURNS ON (DUAL TRIGGER)
- MODE 2: MOST FPS GAMES LED BLINKS TWICE
- MODE 3: COD 5 12 SPS  LED BLINKS 3 TIMES, (THIS MODE WORKS FOR ONLINE)
- MODE 4: COD 4/ODST LED BLINKS 4 TIMES
- MODE 5:  2-3 ROUND BURST
- MODE 6:  3-5 ROUND BURST

Its wired up the exact same way as the original Hazer burnmeup
Title: Re: 6 Mode Hex Code
Post by: colenz on January 20, 2010, 04:06:32 PM
I wrote this code not to long ago, It works pretty good for the Call of Duty games.

- MODE 1: HALO 3  LED TURNS ON (DUAL TRIGGER)
- MODE 2: MOST FPS GAMES LED BLINKS TWICE
- MODE 3: COD 5 12 SPS  LED BLINKS 3 TIMES, (THIS MODE WORKS FOR ONLINE)
- MODE 4: COD 4/ODST LED BLINKS 4 TIMES
- MODE 5:  2-3 ROUND BURST
- MODE 6:  3-5 ROUND BURST

Its wired up the exact same way as the original Hazer burnmeup

Are you going to make this stealth? so only uses the sync button? and got a link to the install diagrams?
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on January 20, 2010, 05:44:29 PM
Yes this code is stealth here are some pics. Thank you hazer for the great schematic

Post Merge: January 20, 2010, 05:44:54 PM
Title: Re: 6 Mode Hex Code
Post by: colenz on January 21, 2010, 01:54:48 AM
Yes this code is stealth here are some pics. Thank you hazer for the great schematic

Post Merge: January 20, 2010, 05:44:54 PM

Want to add another 2 modes in there and maybe put a adjustable fire rate mode?
Title: Re: 6 Mode Hex Code
Post by: spurgurgle on January 21, 2010, 03:23:57 AM
y would you want 2 more modes... isnt 6 enough to scroll through on a sycn button...... what if your mid game and change weapon, to one u dont use rf on, then have to tap that sycn button 8 times cos ur in mode 1 just to turn it off. by the time u've done that u'll either have unsync'd ur pad or be dead anyway lol
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on January 21, 2010, 10:31:37 AM
6 is already enough to scroll through. Although you can add an extra button on the back of the controller with this code, but obviously it would not be a sleeper.  Leave reply's and tell me how you like it.
Title: Re: 6 Mode Hex Code
Post by: colenz on January 26, 2010, 09:25:23 PM
just the same but with  2 extra modes that cover the following modes:

# Mode 1 Halo 3 - Dual Rapid Fire!
# Mode 2 GoW 1 & 2 Online
# Mode 3 CoD4 – 30 shots/second online
# Mode 4 CoD 5 Dual Trigger – Preparing for CoD4MW2 Dual Pistols
# Mode 5 CoD5 Online – 10 Shots/second, great online speed
# Mode 6 25 shots per second CoD5 Online Compatible
# Mode 7 shot burst - CoD5 Online and all other games!
# Mode 8 5 shot burst - CoD5 Online and all other games!

Post Merge: January 26, 2010, 09:25:56 PM
just the same but with  2 extra modes that cover the following modes:

# Mode 1 Halo 3 - Dual Rapid Fire!
# Mode 2 GoW 1 & 2 Online
# Mode 3 CoD4 – 30 shots/second online
# Mode 4 CoD 5 Dual Trigger – Preparing for CoD4MW2 Dual Pistols
# Mode 5 CoD5 Online – 10 Shots/second, great online speed
# Mode 6 25 shots per second CoD5 Online Compatible
# Mode 7 shot burst - CoD5 Online and all other games!
# Mode 8 5 shot burst - CoD5 Online and all other games!


just the same but with  2 extra modes that cover the following modes:

# Mode 1 Halo 3 - Dual Rapid Fire!
# Mode 2 GoW 1 & 2 Online
# Mode 3 CoD4 – 30 shots/second online
# Mode 4 CoD 5 Dual Trigger – Preparing for CoD4MW2 Dual Pistols
# Mode 5 CoD5 Online – 10 Shots/second, great online speed
# Mode 6 25 shots per second CoD5 Online Compatible
# Mode 7 shot burst - CoD5 Online and all other games!
# Mode 8 5 shot burst - CoD5 Online and all other games!
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on January 27, 2010, 07:21:42 AM
Hmm well that would be a decent code, but i would never use that as a sleeper. It would be a pain to switch through all the modes with the little sync button.  I will work on another 8 mode using 25% duty cycle, but its not gonna be a sleeper
Title: Re: 6 Mode Hex Code
Post by: colenz on January 27, 2010, 10:35:32 AM
Hmm well that would be a decent code, but i would never use that as a sleeper. It would be a pain to switch through all the modes with the little sync button.  I will work on another 8 mode using 25% duty cycle, but its not gonna be a sleeper

Cant you easily add another 2 modes into that one you have? Im guessing its just inserting some preset code and then just adjusting it which wouldnt take that long aye?
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on January 27, 2010, 07:22:01 PM
I would have to change the .asm alot, especially for 25% duty cycle.
Title: Re: 6 Mode Hex Code
Post by: colenz on January 27, 2010, 08:09:07 PM
how long would it take you? what would u want for doing it?
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on January 28, 2010, 05:31:46 AM
Well i like taking my time on projects. So it will prob take me a little while, and i don't want anything for it.  It will be a free release.
Title: Re: 6 Mode Hex Code
Post by: colenz on January 31, 2010, 04:36:37 AM
Well i like taking my time on projects. So it will prob take me a little while, and i don't want anything for it.  It will be a free release.

Be cool to see you get it done:) when you you think you will have it done?:)
Title: Re: 6 Mode Hex Code
Post by: spurgurgle on January 31, 2010, 04:59:13 AM
ok so i installed this code on a pad of mine... i just re-flashed one of my BMU pads with it.....
 and yeah this isa good code it offers a range of speeds and works well on all the games i tested it on.... but it suffers from the same issues as bmu does....  (or any stealth rf for that matter)

1 - its controlled by the sycn button... to turn RF off you have to tap the button several times and if u push a face button to soon after changin mode you un-sycn your pad....

2 - it doesnt have a quick on off function like Gameplay rf or t0pfire..... ( y do people not want extra butons ..... remember the snez and mega drive days.. if you bought a turbo pad form the shop it would have extra buttons and switches...... by adding two tactile's like gameplay rf or t0pfire... the rf is so much easier to use.. u dont have to change mode whilst in gameplay. you just turn your trigger off instead....)
and 3 um well i cant think of a third reason so... yeah

in conclusion i dont like stealth RF... having buttons is so much better ... the only reason i can see som1 wanting a 8 mode stealth is to sell it......
my personal preferance for rf is a code thats not hosted here.. its lugnuts prog code...... 3 buttons with burst mode, single triggers, dual triggers, on button, and oh yeah you can change the speed on the fly.... its adjustable form 1sps to 99.9sps...... u set it up how you wantit before the game then you can turn it on and off with 1 tap as you please....
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on January 31, 2010, 08:23:18 AM
Ya i agree with you spurg, this code is a lot better with an extra button installed on the back.  I really dont understand why people dont want an extra button either.  It looks cooler and its more efficient.  But either way its my first code.....lol give me a break j/k  well i think this code works the best for cod WAW. :#1: 
Title: Re: 6 Mode Hex Code
Post by: spurgurgle on January 31, 2010, 08:39:52 AM
yeah this is a good code and for your first  :tup: ... i cant write code so cant really say much.... but i have installed most open source rf's out there..... and my conclusion is extra buttons for the win  :tup:
Title: Re: 6 Mode Hex Code
Post by: colenz on January 31, 2010, 06:34:25 PM
yeah this is a good code and for your first  :tup: ... i cant write code so cant really say much.... but i have installed most open source rf's out there..... and my conclusion is extra buttons for the win  :tup:

what codes have you installed? and what fire modes on each code did it give you?
Title: Re: 6 Mode Hex Code
Post by: spurgurgle on February 01, 2010, 05:44:17 AM
what codes have you installed? and what fire modes on each code did it give you?
as i've said i've played with most opensource codes.... such as BMU2/3 gameplayrf /2 t0pfire beta testing and t0pfire final release testing...
a very rare hex code called testfinal 10 the old original single mode single trigger rapid fires... and a few others from different forums... evan though most of them are versions of BMU2/3.  and in conclusion my view the best standard fire rate for all games is bout 7-8sps... when i install rapid fire on the sycn i usually use bmu3 set to 11sps mode1 for halo.... 10sps cod5 patchbuster and 7.7 3shot burst for mode 3....
Title: Re: 6 Mode Hex Code
Post by: Brainstorm32 on February 25, 2010, 01:02:45 PM
Is this link dead now or something. I am not getting anything from it? :wacko:
Title: Re: 6 Mode Hex Code
Post by: spurgurgle on February 25, 2010, 01:37:18 PM
indeed the link is dead....

i've noticed a few attch,ents on the site arnt working today.... such as the RF board led pinout diagram in the xbox 360 usefull links thread
Title: Re: 6 Mode Hex Code
Post by: Modded Matt on February 25, 2010, 02:01:30 PM
when the attachment file fills, it must be purged, there is just no way we can support all attachments. I recomend anything you want to keep be posted using a photo host such as photobucket...or if your lucky, you could con a staff member to upload it to the site.
Title: Re: 6 Mode Hex Code
Post by: tomcat on February 28, 2010, 12:57:13 PM
can someone reupload?
Title: Re: 6 Mode Hex Code
Post by: spurgurgle on March 01, 2010, 01:48:26 AM
if its ok with matt and crazy... i have this code.... and can upload it to the AM servers???? or crazy could send it to matt to put up there.....
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on March 01, 2010, 03:55:05 AM
Ya thats fine with me spurg
Title: Re: 6 Mode Hex Code
Post by: SN!P3R on March 01, 2010, 04:59:05 AM
works great, man
Title: Re: 6 Mode Hex Code
Post by: bscottprice on May 10, 2010, 03:18:18 PM
Im new to the site but I can tell you I have used about 7-8 different rapid fire codes/configurations and having the additional tact is by far the way to go. Just an example is Left for Dead 1or2. You have to use LT to heal yourself in game as well as fire your weapon. You would have to either remove your battery from your RF unit or cycle through all those modes on your sync button all while having your butt handed to you by a mob of zombies. With the tact you puch the button to turn it off...push it again to turn it back on. So simple, so sweet and oh so useful. Sleeper kills me beyond 3 modes...just to much button pushing and half the time I end up forcing my controller to re-sync.
Title: Re: 6 Mode Hex Code
Post by: Itchy on May 11, 2010, 07:43:54 AM
Left for Dead 1or2. You have to use LT to heal yourself in game as well as fire your weapon. You would have to either remove your battery from your RF unit or cycle through all those modes on your sync button all while having your butt handed to you by a mob of zombies.

Tell me about it Arrrrgggh

Post Merge: May 11, 2010, 07:47:13 AM
My mate has a problem (honest it aint me)
hes messed up the sync button  :fear: is there a way to add a tact button to this so that it can be used to change the modes? or has he had his lot.
Controller can still be sync via a charge cable.
Title: Re: 6 Mode Hex Code
Post by: spurgurgle on May 11, 2010, 08:16:34 AM
Tell me about it Arrrrgggh

Post Merge: May 10, 2010, 03:47:13 PM
My mate has a problem (honest it aint me)
hes messed up the sync button  :fear: is there a way to add a tact button to this so that it can be used to change the modes? or has he had his lot.
Controller can still be sync via a charge cable.


just run the wire that would go to the sycn button to another tactile which is connected to ground.... so basiclly
 chip-wire-tactile-wire-ground
Title: Re: 6 Mode Hex Code
Post by: Itchy on May 11, 2010, 12:20:01 PM
Thanks mister
I'll let butterfingers know   :tup:

Post Merge: May 11, 2010, 01:33:24 PM
Worked a treat  :#1:
Title: Re: 6 Mode Hex Code
Post by: dmcbudman on May 21, 2010, 07:36:49 AM
well i have a small problem here
i cannot program the code as is
if i do it reads as all 0's
but
if i change
settings > -osc- > 'CP'
change it to off, everything programs and verifies just fine
i really dont want to solder to my PIC to hook it up and try, because if it doesnt work i have to clean it all back up to reprogram
i am using a DIY JDM, maybe theres a problem there?
any help would be greatly appreciated
-d
Title: Re: 6 Mode Hex Code
Post by: EasyE on May 25, 2010, 04:51:02 PM
I have had the same problem
Title: Re: 6 Mode Hex Code
Post by: dmcbudman on May 25, 2010, 06:00:10 PM
should have posted days ago but
changing
settings > -osc- > 'CP'
in winpic 800 worked with my diy jdm programmer
-d
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on May 25, 2010, 10:37:41 PM
I use micropro, the reason it shows all zeros when you try to read/verify is because code protect is one.
Title: Re: 6 Mode Hex Code
Post by: EasyE on May 26, 2010, 03:29:18 PM
I just got this one working again for me. Thanks great job btw crazy modder.
Title: Re: 6 Mode Hex Code
Post by: GeT MoDDeD on June 01, 2010, 12:33:44 PM
OK. I was wondering if anyone could teach me or if they have any good vids on how to write their own hex codes. Just message me or email me at getmodded2010@gmail.com
Title: Re: 6 Mode Hex Code
Post by: tempermodz on May 27, 2011, 12:07:51 AM
not sure but is this the same rapid fire modes that is selling in ebay ?
i found one earlier that was the 8 mode.. im wondering if this one is

http://cgi.ebay.com/Xbox-360-6-MODE-STEALTH-rapid-fire-kit-ROL-T8-s-dvr-/170454634520?pt=UK_VideoGames_VideoGameAccessories_VideoGameAccessories_JN&hash=item27afe35018
Title: Re: 6 Mode Hex Code
Post by: tempermodz on May 27, 2011, 06:09:13 PM
Does this work for black ops ? Anyone tryed it?
Title: Re: 6 Mode Hex Code
Post by: hyper999 on May 28, 2011, 04:44:43 AM
yes.
Title: Re: 6 Mode Hex Code
Post by: Nevbox on July 02, 2011, 01:47:09 PM
Hey Do u think it would be ok to use a 1K resistor on CG install instead of 100 ohm?
Title: Re: 6 Mode Hex Code
Post by: crazy-modder on July 02, 2011, 03:55:28 PM
No, use 100Ω.
Title: Re: 6 Mode Hex Code
Post by: Nevbox on July 03, 2011, 09:50:54 AM
As usual I went ahead and it works fine! :drunk:
Title: Re: 6 Mode Hex Code
Post by: morgan1122 on December 04, 2011, 07:32:48 AM
I have installed this onto a chip and tryed to install it and it didnt work can anyone tell me were there are good instructions for this as im a noob
Title: Re: 6 Mode Hex Code
Post by: Rodent on December 04, 2011, 07:55:48 AM
The instructions are on the link, if you need help PM me and i will help you thru it. this code works awesome and I have installed on CG and Matrix as many others have I even installed with another RF and never affect either chip. with installation. Yes I made a DUAL RAPID FIRED CONTROLLER WITH 2 PICF12683  :tup:
Title: Re: 6 Mode Hex Code
Post by: Fareham dave on November 24, 2012, 08:21:41 AM
hey guys, i have fitted this to my controller but is not idicating the rf is on or not and now both thumbsticks are twitching? any help would be much appreciated.
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