Acidmods

Console Modding------ ( Here you can talk about your favorite Consoles ) => XBOX 360 => 360 Controllers / 360 Rapid Fire Controllers => Topic started by: whuthefxk on April 17, 2011, 02:34:50 AM

Title: Matrix controller and Halo reach problem
Post by: whuthefxk on April 17, 2011, 02:34:50 AM
So I put an Led in the Guide button and the ABXY into a Matrix controller.  everything works completely fine (like all buttons function properly with black ops), but when i play Halo Reach in multiplayer, my gun would like shoot in the beginning of the match  (as if i pressing RT) until i press RT to stop it. 

any ideas?

Matrix controller with transistor (tried 2n2222 and 2n3904) using the first and last solder points on the RT

thanks
Title: Re: Matrix controller and Halo reach problem
Post by: hyper999 on April 17, 2011, 03:36:34 AM
whats the transistor doing?
Title: Re: Matrix controller and Halo reach problem
Post by: Modded Matt on April 17, 2011, 07:45:28 AM
not related issues,

the controller has no idea what game your playing. sounds like your shorting/overloading something

what is the transistor doing?
Title: Re: Matrix controller and Halo reach problem
Post by: FOOKz™ on April 17, 2011, 10:05:36 AM
I had the same exact problem before.

Let me guess you have the Base of the transistor hooked to the switched supply point...

If so theres your problem.. RDC recommends optical-couplers to switch your rapidfire chips on/off.
Title: Re: Matrix controller and Halo reach problem
Post by: whuthefxk on April 17, 2011, 12:05:30 PM
yea im using  it with a switched supply.  i didnt want to use an  octo since its just halo that it occurs.  its weird because it doesn't occur in any other games but halo.
Title: Re: Matrix controller and Halo reach problem
Post by: hyper999 on April 17, 2011, 02:53:25 PM
yea im using  it with a switched supply.  i didnt want to use an  octo since its just halo that it occurs.  its weird because it doesn't occur in any other games but halo.

yeah i've heard about people with similar problems to this when they have rapid fire, i think for some reason halo games read the triggers different to other games, i don't know why just does.
Title: Re: Matrix controller and Halo reach problem
Post by: Modded Matt on April 17, 2011, 03:15:26 PM
I thought we were talking about lighting mods not RF? shouldnt have anythng connected to the trigger points.


but now re reading, you are connected to he top and bottom pin. for v= and neg, there is your problem.


this is prolly bleeding through in all games, but only halo is sensitive enough to notice.
Title: Re: Matrix controller and Halo reach problem
Post by: whuthefxk on April 17, 2011, 03:41:07 PM
can you refer me to any alternative spots for switch that i can use with a transistor to switch a few LEDs?  thanks
Title: Re: Matrix controller and Halo reach problem
Post by: RDC on April 18, 2011, 06:34:57 PM
The Wireless Matrix has a switched 2v spot that can be used with a 2N3904 to turn the - to your LEDs on/off.

http://forums.xbox-scene.com/index.php?s=&showtopic=509315&view=findpost&p=3433931

Then wire the + of them all up to the AA or PnC spot, it's all in that thread. Don't use this for any cRapid Fire mods or it will cause issues, an OC is still the best way to go about that.

http://forums.xbox-scene.com/index.php?showtopic=723111
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