Thanks for your reply magic_man,
Any rapidfire code that is compatible with the CG is compatible with the CG2.
On acid mod maybe but on the link that I gave you not...
I will test final rapid fire of hazer because
I would just like to add that my final rapdifire design used this as well.
Thanks for the link, I thought fix that bug with a transistor however we can do that with a optocoupleur.