Author Topic: COD5 RF Hex 10 Shots released.  (Read 14053 times)

Offline corby7

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Re: COD5 RF Hex 10 Shots released.
« Reply #30 on: September 03, 2009, 10:45:28 AM »
No it does not get past it

Offline ViiRiL

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Re: COD5 RF Hex 10 Shots released.
« Reply #31 on: September 04, 2009, 06:18:53 PM »
ok so cod5 works perfectly... but does not get past cod4 newest patch

Offline OxEpicOwnagexO

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Re: COD5 RF Hex 10 Shots released.
« Reply #32 on: September 05, 2009, 06:24:20 PM »
due to he new patch on cod4 making this useless on mode 1, is there anyway you can do a 3 or 5 shot burst that works for cod5 on this>????? that would be awesome!

Offline xbl2000

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Re: COD5 RF Hex 10 Shots released.
« Reply #33 on: September 06, 2009, 09:24:38 AM »
due to he new patch on cod4 making this useless on mode 1, is there anyway you can do a 3 or 5 shot burst that works for cod5 on this>????? that would be awesome!

i'm thinking about doing a 3/5 burst but want to keep the sleeper layout.  i just need to figure out how to read the trigger inputs to activate a burst.
i'm not even sure if the burst will defeat patch 1.40
 

Offline OxEpicOwnagexO

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Re: COD5 RF Hex 10 Shots released.
« Reply #34 on: September 06, 2009, 10:56:50 AM »
im talking about a cod5 burst, we all might as well give up on cod4, rapid fire is non existant now, atleast thats what im thinking... who ever woulda thought cod5's rapid fire would EVER be faster than cod4

Post Merge: September 08, 2009, 05:44:13 PM
any hope on a cod5 only modified version of bdh?
« Last Edit: September 08, 2009, 05:44:13 PM by OxEpicOwnagexO »

Offline trev1058

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Re: COD5 RF Hex 10 Shots released.
« Reply #35 on: October 12, 2009, 01:42:48 PM »
in cod 4 put double tap on. it got me past the cap which i had set a 30 sps

 

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