Author Topic: My Halo3 RF Mod Code... PIC12f683  (Read 16392 times)

Offline Modded Matt

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Re: My Halo3 RF Mod Code... PIC12f683
« Reply #30 on: October 16, 2009, 04:01:51 PM »
lol no termination...

also just post the hex already its no different to post the hex on the forum you actually had to take extra steps to post it in txt..you cant just save the file as .hex as you state. it dont work that way.

Offline trev1058

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Re: My Halo3 RF Mod Code... PIC12f683
« Reply #31 on: October 16, 2009, 04:26:26 PM »
i tried the new code and it works a little better, now it shoots accuratly with the assault rifle, but it sputters a bit. was that the best you could get it with the assault rifle. i dont care about how the other weapons shoot as i only use a br and an assult rifle. it would be much appreciated if you could get the assault rifle to shoot perfectly with out sputtering

Offline xbox hacker

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Re: My Halo3 RF Mod Code... PIC12f683
« Reply #32 on: October 17, 2009, 07:16:19 AM »
lol no termination...

also just post the hex already its no different to post the hex on the forum you actually had to take extra steps to post it in txt..you cant just save the file as .hex as you state. it dont work that way.
It wont let me attach a HEX file...
Quote
Allowed file types: txt, doc, pdf, jpg, gif, mpg, png, psd, mp3
So i take my hex and just rename it to TXT.... then attach it to the forum..

@trev1058:
Its the nature of the beast... let me try to explain why its doing that.
In the code when the mode is "ON" their is a line of code that has to check to see if the mode is on, then it cycles the TRIS from Tristate to output (1 and 0) creating the high and low of the firerate. And in between the TRIS cycles are a pause, change the pause changes the firerate...Also, i used a software Interrupt, to enable the button to turn on and off the mode. The software INT puts a line of code befor EVERY line of code to check to see if the GPIF Bit has been flagged. PIC basic and hardware INTs dont always work well togather, so i used the software INT. Again, this is more code we have to deal with before we cycle the TRIS.

now...in a perfect world, we would have a hardware PWM on the pic at about 50hz... this would git rid of the "hick-up" in the AR...LOL
« Last Edit: October 17, 2009, 07:33:40 AM by xbox hacker »

Offline trev1058

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Re: My Halo3 RF Mod Code... PIC12f683
« Reply #33 on: October 17, 2009, 09:05:06 AM »
thanks for trying, i guess will have to stick with lug nuts 12f683 hybred code from xbox-scenes web forum. when its set to 10.2 shots per second, the ar shoots perfectly for about 5 clips then starts recoiling for about 4 or 5 shots then goes back to shooting perfectly.  man it would be cool if  i could write my own program.

Offline xbox hacker

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Re: My Halo3 RF Mod Code... PIC12f683
« Reply #34 on: October 17, 2009, 12:19:41 PM »
i will try some things like OCS speed, see if i can make it better

Offline Modded Matt

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Re: My Halo3 RF Mod Code... PIC12f683
« Reply #35 on: October 17, 2009, 04:59:46 PM »
yea uh..my bad. I have pic proton basic but still cant use the code, no biggy. dont really need it. I uploaded your hex files for you let me know if you change it again
« Last Edit: October 17, 2009, 05:04:43 PM by modded matt »

Offline xbox hacker

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Re: My Halo3 RF Mod Code... PIC12f683
« Reply #36 on: October 17, 2009, 09:13:48 PM »
Thanx Matt :)

As for proton... do you have the full version not the free version. In the free version the 12f683 is not supported, so it wont work.
« Last Edit: October 20, 2009, 04:24:06 PM by xbox hacker »

 

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