Author Topic: FLEX Rapidfire Opensource 12F683  (Read 116120 times)

Offline diverwes

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Re: FLEX Rapidfire Opensource 12F683
« Reply #120 on: September 16, 2010, 06:43:01 PM »
Sorry told you it was a dumb question. I will read more. And thank you.

Offline FastBrad

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Re: FLEX Rapidfire Opensource 12F683
« Reply #121 on: September 19, 2010, 01:56:50 AM »
Hey hazor and crew, just wondering if this mod could be done with the smd variation of the 12f683.  Thanks in advance gents

Offline Hazer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #122 on: September 19, 2010, 03:32:29 AM »
Yes.
[Quote from Gamermodz via Viking forums]
Don't be jealous your not half as smart. I hate ****tards like you. An ignorant redneck. Your nothing but a posing ******. Get the **** out of here, really, your claim to fame is an open source rapid fire code? You make me laugh. You think you have control over the modding market?  You couldn't create what I can and do. You are too ignorant with your outrageous assumptions and accusations. [/Quote]

Offline lovey

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Re: FLEX Rapidfire Opensource 12F683
« Reply #123 on: September 20, 2010, 09:28:47 AM »
loveing this very much thanks hazer,has any one got a good set up for mw2 been trying all day now 2 get it right surely some one on here as played it with this thanks for any help.

Offline Modded Matt

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Re: FLEX Rapidfire Opensource 12F683
« Reply #124 on: September 20, 2010, 11:11:24 AM »
2 flashes/12 flashes

Offline lovey

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Re: FLEX Rapidfire Opensource 12F683
« Reply #125 on: September 21, 2010, 01:01:30 AM »
thanks matt i will give that ago

Offline siiNNiiSTer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #126 on: September 22, 2010, 04:39:23 PM »
i use 15.15 sps (p4: 2 flashes p3:1 flash) and 20 sps (p4: 1 flash p3: 9 flashes)

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #127 on: September 26, 2010, 03:24:59 AM »
hazer just commenting on a slight fault i have dont no if anyone else has it but when i  edit the speeds to like 2 main flashes and 6 other flashes and exit programming mode it deducts 1 so when i enter programming mode next it will be 2 main flashes and 5 other flashes its bairably just wondering if it my pads as it does in in 2 seperate pads ive installed ? cheers mate :#1:

Offline lovey

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Re: FLEX Rapidfire Opensource 12F683
« Reply #128 on: September 27, 2010, 06:04:07 AM »
mine is doing it i just go back in 2 setup and do it again then bingo.

Offline siiNNiiSTer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #129 on: September 27, 2010, 09:52:22 AM »
ye mine did that too i just go back in prog mode and do it again and exit

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #130 on: September 28, 2010, 01:59:38 AM »
thanks for the reply lads all i do is if i want 2 main flashes and 6 i  make it 7 then it deducts 1 as i was getting really pisssed wanting 11.6 for codd 5 and i was deducting 1 and i was always getting patched for  those who get patched on cod waw with robbos jitter code even if your patched his jitter mode will still rapid fire really fast

Offline siiNNiiSTer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #131 on: September 28, 2010, 12:58:26 PM »
hazer im wondering if theres a possibility of adding a auto-burst to this code. i play mw2 and would love to have a auto-burst mode to use with the p90 or any other full auto weapon 5-6 rounds per trigger pull would be ideal. ive already considered trying topfire but it has to many modes i love flex cuz its simple 1-4 modes
« Last Edit: September 28, 2010, 12:59:46 PM by siiNNiiSTer »

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #132 on: September 28, 2010, 02:40:45 PM »
try putting a burst mode on 1 of modes
no rapid fire on each triggers  but set burst to like 5 would that work pal ? should do ?

Offline siiNNiiSTer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #133 on: September 29, 2010, 09:13:55 AM »
try putting a burst mode on 1 of modes
no rapid fire on each triggers  but set burst to like 5 would that work pal ? should do ?

ahh i didnt try just having the burst enabled without rf on the trigger ...to bad itll be like 2 more days before i get to try it out. i painted my controller so i gotta let the clear coat cure

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #134 on: September 29, 2010, 10:31:50 AM »
i have robbos jitter installed and flex want me test out for ya lad :)

Offline siiNNiiSTer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #135 on: September 30, 2010, 08:51:49 AM »
ok so last night i got bored and tired of the crap flea-bay rf in my back-up pad so i took it apart and installed flex to it. i tried wut aspin said above for auto bursting weapons disabling rf but enabling burst and that didnt work soooo i tried enabling rf but i took it alllll the way down to 2.94 sps (lowest setting) and it indeed burst fires auto weapons. just hold the trigger down and itll auto burst. the p90 is a beast now, on point.

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #136 on: September 30, 2010, 10:07:56 AM »
glad it works mate thought it might work with no rf sorry to waste time have you seen this new 13 mode jitter that crazy modder realesed looks sick

Offline siiNNiiSTer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #137 on: September 30, 2010, 10:25:12 AM »
13 modes? bit to much ticking to get through modes for me. flex is where its at imo. jitter is trash tbh looks funny to mess around with but as far as play its inaccurate. ill post pic of my pad asoon as the shell is done curing. all black black,painted dome taped off the x in it, dome lights for rf indication 1 red 1 blue still want to change the player leds to red and i want to paint just the tops of the abyx buttons black so that when i do the abyx led mod the light will glow from the sides of the buttons i think itll give a nice looking effect. but thnx for ur input on the auto burst. hazer should prolly add that into the original post so others know they can have auto burst with flex. im gunna play around with the auto burst mode a bit more i played with it sum last night upping the rate of fire on it ill maybe post a vid so u guys can see it in action. ill try n mess around with it on other full auto guns , ump maybe sum lmgs might be nice for use on a lmg kinda controll the beast. this auto burst on the p90 is like having a totally new gun so much fun  :dribble:
« Last Edit: September 30, 2010, 10:31:03 AM by siiNNiiSTer »

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #138 on: September 30, 2010, 10:38:57 AM »
you make think flex is the best rf ever i agree but i just go bored with it as its just not as "fun" as jitter

Offline siiNNiiSTer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #139 on: September 30, 2010, 10:44:12 AM »
dont get me wrong jitter is fun. makes funny kill cams the way ur player takes his hand on/off the gun people are like wtf?!?!?! but im off to work on my car -_- blown front struts ill be back later if u want to add me on xbl my gt is  h4x0r niNJa (thats a zero in h4x0r) we'll party up n play sum hardcore search on mw2.  :tup:

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #140 on: September 30, 2010, 10:49:17 AM »
yea ok mate  :)

Post Merge: September 30, 2010, 10:50:20 AM
do you no good speeds of rf for cod 4 present day patches ? to set me flex as jitter is fun but wanna get some rf on it ?

Post Merge: September 30, 2010, 10:52:12 AM
added on xbl mate
« Last Edit: September 30, 2010, 10:52:12 AM by aspin »

Offline Hazer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #141 on: September 30, 2010, 03:51:45 PM »
Hey guys. Thats cool about the auto-burst, its funny that someone found a good use for the 2.5 second speed.

About jitter: Even if I didn't hate it with a passion, it requires another pin to be attached to the Y button. Flex was made to drop in place of GameplayRF setups without rewiring. There is no available pin to wire to Y.

I also do not have any plans of rewriting this code for any reason. RF needs to become more advanced, and I am working towards that goal. I'm sorry but this is the final revision of Flex.
[Quote from Gamermodz via Viking forums]
Don't be jealous your not half as smart. I hate ****tards like you. An ignorant redneck. Your nothing but a posing ******. Get the **** out of here, really, your claim to fame is an open source rapid fire code? You make me laugh. You think you have control over the modding market?  You couldn't create what I can and do. You are too ignorant with your outrageous assumptions and accusations. [/Quote]

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #142 on: October 01, 2010, 02:25:59 AM »
hazer thats awesome mate couple of questions really 1 what  speeds are good for cod 4 ? 2 will you ever realease the diagrams / code for your final rapid fire as i want the jack plug config bit on my pad and 3 if your ever writing new code id be happy to beta test for you  i have loads of umodded pads here ? and the jitter function could you look into it im not asking you to do it but look into it perhaps making it more accurate?

Offline Modded Matt

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Re: FLEX Rapidfire Opensource 12F683
« Reply #143 on: October 01, 2010, 04:22:36 AM »
flex is great the way it is.

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #144 on: October 01, 2010, 05:56:17 AM »
i never said flex wasnt great but its just broing for me i like marco and jitter and hazer any idea how the do that programmable fast reload from evil controllers ?

Offline Modded Matt

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Re: FLEX Rapidfire Opensource 12F683
« Reply #145 on: October 01, 2010, 06:36:52 AM »
aspin, you should buy or clone the viking.

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #146 on: October 01, 2010, 08:08:21 AM »
i agree mate im uk though and a guy wants 50 pounds for the chip thats  equiv to 100 dollars im just want to start my own business of opensource code for people so they dont get ripped off on ebay i have 4 pads made atm so if any acid mod members want em should i upload pics as i want to show em off matt ?

Post Merge: October 01, 2010, 09:51:07 AM
also whats the status of these marco codes and topmap ? and hazer will you be doing a marco or revamp spitfire ?
« Last Edit: October 01, 2010, 09:51:07 AM by aspin »

Offline Modded Matt

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Re: FLEX Rapidfire Opensource 12F683
« Reply #147 on: October 01, 2010, 09:52:56 AM »
@ aspin, if you want to sell your controllers please do so in accordance to the BST rules and in the BST area.

if you are selling opensource codes, this is very much fround upon. the opensource codes on this site were developed and released for personal enjoyment, not for your monitary gain.

Offline aspin

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Re: FLEX Rapidfire Opensource 12F683
« Reply #148 on: October 01, 2010, 09:55:14 AM »
im not charging for the code just for the pad/ fitting to help people who can solder is this aggainst the rules as im fairly new?

Post Merge: October 01, 2010, 09:55:41 AM
cant*
« Last Edit: October 01, 2010, 09:55:41 AM by aspin »

Offline siiNNiiSTer

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Re: FLEX Rapidfire Opensource 12F683
« Reply #149 on: October 01, 2010, 11:07:11 AM »
for hazer...ok i think im kinda on to something but since ur the man and its ur code u prolly already know aout this...i been messing around with the onboard programmming trying to make an auto-burst mode. aspin told me to try turning the RF off on a mode but leaving the burst feture on i did but it didnt work so i tried setting the RF sps as low as it goes (p3 flashes :10, p4 flashes: 10) which is 2.94 sps. it works at this setting but it does burst burst burst burst full autooooooo. if i make the RF faster like say 5 sps it does less bursts before it full autos. im thinking if i can get it down to 1 sps it'll trully burst the whole time is there anyway possible that u can revise the code so that i can get it down to 1 sps ???

 

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