Author Topic: My Ragnarok controller  (Read 4112 times)

Offline Modded Matt

  • Site Owner
  • Administrator
  • Around the block
  • *
  • Posts: 4649
  • Post quality +65/-3
  • Gender: Male
My Ragnarok controller
« on: January 20, 2012, 07:11:37 PM »
ok so here is the unpacking of the mod chip. I had to make sure to get a matrix2. i got it from bestbuy. just standard black are almost a guarantee.






lol this pic is from my non Iphone


« Last Edit: January 20, 2012, 07:15:21 PM by Modded Matt »

Offline FOOKz™

  • Hardware Modder
  • Research & Development
  • E = MC² Mad Scientist
  • *
  • Posts: 2070
  • Post quality +37/-2
  • Electronics Expert Electrical Engineer
Re: My Ragnarok controller
« Reply #1 on: January 21, 2012, 01:57:23 AM »
What is that mod kit?


Never mind. Whoever is looking for it too can check it out here http://www.vikingdigital.com/diy-modding-tech/xbox-360-ragnarok-modchip.html
« Last Edit: January 21, 2012, 01:59:38 AM by FOOKz™ »

Follow my Instagram and subscribe to my YouTube

Offline Modded Matt

  • Site Owner
  • Administrator
  • Around the block
  • *
  • Posts: 4649
  • Post quality +65/-3
  • Gender: Male
Re: My Ragnarok controller
« Reply #2 on: January 21, 2012, 04:20:37 PM »
« Last Edit: January 21, 2012, 04:21:45 PM by Modded Matt »

Offline Rodent

  • XBOX,XBOX360,PS3,WII
  • Moderator
  • Around the block
  • *
  • Posts: 2983
  • Post quality +75/-5
  • Gender: Male
  • MODDER, REPAIR, CUSTOM IDEAS.
Re: My Ragnarok controller
« Reply #3 on: January 21, 2012, 04:30:56 PM »
Looks Like alot of work and you need alot of patients to wire it and assembling it . Great job matt!!

 Tracey: I cant believe Rodent of all people made my damn day
3D0: snacks cartoons and naps  lol sounds like rodents typcial day :rofl:
Rodent consoles mods

Offline 1TONpete

  • Millennium Poster
  • *
  • Posts: 1224
  • Post quality +47/-2
  • Sony specialist
Re: My Ragnarok controller
« Reply #4 on: January 21, 2012, 04:36:00 PM »
Spotless work tho. very clean install. I like it. What are its capabilities?

Offline Modded Matt

  • Site Owner
  • Administrator
  • Around the block
  • *
  • Posts: 4649
  • Post quality +65/-3
  • Gender: Male
« Last Edit: January 22, 2012, 06:21:27 AM by Modded Matt »

Offline Viking360

  • Club AM VIP
  • Fart Sniffer
  • *
  • Posts: 42
  • Post quality +2/-0
  • Gender: Male
  • Acidmods User
Re: My Ragnarok controller
« Reply #6 on: March 11, 2012, 11:49:31 PM »
Spotless work tho. very clean install. I like it. What are its capabilities?

Did you mean technically or like from an end-user perspective?  :-) I'll go technical but I can just copy-paste the list of features from one of my ads if you were wondering the retail performance of the mod.

This chip is "the same but different" as our "legacy" (purple) modchip.  We changed from the Microchip PIC18LF14K50 MCU to the Microchip PIC24FJ32GB004 MCU.  New MCU has 32kB (in reality it's only 22kB) of FLASH available for code, whereas the MCU on our old purple modchip only had 16kB.  The stock USB bootloader eats up a good chunk (around 4kB), so the extra 6kB in FLASH has really allowed me to add enhancements to the user-interface.  Of course now it has to have an external EEPROM as the PIC24 series doesn't come with internal EEPROM.

Plus, the new MCU has 5 timers available for interrupts vs. the 3 timers on the old MCU.  This, plus the extra FLASH memory, let me develop the software to allow multiple mods to run at the same time (basically you can turn on as many mods as you want and it will still run, whereas the old purple modchip only let you run two mods at a time).

This new modchip takes advantage of the Microsoft "Matrix2" scheme to reduce the install wire count, while still connecting to every digital button on the controller.  This is all done without the use of bilateral switches which have been very popular when dealing with the Matrix1/Matrix2 circuit boards. 

Also we added a 2-channel DAC (digital-to-analog converter) to drive both the left and right trigger.  This lets us "humanize" our rapidfire as needed in the future if the game developers actually go so far as to try to detect modders (doubt they will as they would risk nuking legit users).

Lastly, I developed illuminating, programmable light-up LED thumbsticks that plug into this mod chip just using an easy connect wiring harness.  The Ring PCB's that go around the sticks literally cost twice as much as the modchip lol.  I am using two 1206 RGB LED's on each ring, driven by its own I2C interface LED driver.  The nice thing here is the end-user gets to dial in any color he wants, in the USB software we give them control over the R-G-B brightness levels of the LED's to do whatever they can with the battery power they have available.  One thing I regret is not spending the extra money to install a charge-pump to boost the voltage and solve the damn dim LED issue once and for all. (Yep, when your batteries are dying, the lights get dimmer). 

That about sums up the technical!

Offline Rodent

  • XBOX,XBOX360,PS3,WII
  • Moderator
  • Around the block
  • *
  • Posts: 2983
  • Post quality +75/-5
  • Gender: Male
  • MODDER, REPAIR, CUSTOM IDEAS.
Re: My Ragnarok controller
« Reply #7 on: March 12, 2012, 01:19:25 AM »
@ Viking360 thanks for the info :)

 Tracey: I cant believe Rodent of all people made my damn day
3D0: snacks cartoons and naps  lol sounds like rodents typcial day :rofl:
Rodent consoles mods

 

SMF spam blocked by CleanTalk
SimplePortal 2.3.5 © 2008-2012, SimplePortal