Author Topic: New Team Xecuter RGX Install Files, Guides & FAQ  (Read 5074 times)

Offline Gizmo613

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New Team Xecuter RGX Install Files, Guides & FAQ
« on: March 13, 2013, 09:32:59 AM »
Taken directly from tx websites, credits to Xecuter of Team TX

    INFO
    This doc is not yet complete i'm still fixing up a few files so don't take it as complete yet - but i'm giving you the chance to at least take a look in the meantime. if you feel you have anything to add or any corrections need to be made feel free to let me know in this thread.

    All questions are answered at the bottom of this post. Please feel free to post your questions below and I will compile an FAQ of sorts so that everyone's questions can be answered all in one place




    First of all apologies for taking so long to get this ready for you. It should have been out last week but I had some family stuff going on and I didn't want any of the other staff members to do it - I wanted to do it myself for a change Anyway..........

    We are happy to announce the release of a new set of RGX XSVF Timing files along with tuning options which have been taken from the code of the CR3 Pro along with added DemoN CR_EN Support. feedback from testers has so far been phenomenal. many had Trinity's and Corona's that simply wouldn't boot with the old 64 based RGH2 methods or were very stubborn and now they boot in 1-5 glitch cycles every time. Some of them reported times equivalent to the CR3 Pro Perfect! score (cycles that would usually look something like this 1,1,1,2,1,2,1).

    So if you have a DGX (or if you don't you can buy one now as we released bunch of new stock this week), then you convert it to be almost as high performing as the fastest glitch chip in the world - the CR3 Pro. Some installed and got instant results, others had to do a fair bit of tuning - but EVERYONE ended up with great results. We have compiled a comprehensive guide for you to follow so you can get the most out of your DGX-RGX conversion.

    Tools Required:
    DGX v1.0s or DGX v1.1s
    JR Programmer (any version - requires latest fw update)
    Optional: Ceramic Caps for Tuning (10pf, 22pf, 30pf, 47pf, 68pf, 82pf, 100pf)
    Optional: POST QSB (Trinity & Corona v1, v2)
    Optional: POSTFIX Adapter (Corona v3, v4)

    Software Required:
    J-Runner v0.2 Beta Build 288 Core Pack (The new XSVF files and latest JR programmer fw is included in this release) - Download Here

    Wire Info:
    POST_OUT: Recommend length is 12cm. We also recommend you use 24awg.
    CPU_RST: Recommended length is 10cm. The DGX v1.1s includes an IPEX u.FL Double Shielded Cable.
    Note: For CPU_RST it is high recommended that you use the POST QSB (For Trinity and Corona v1 and v2). It is much easier to tune the shape of the wave with just one wire length.

    DIPS Info:
    The DIP switches are not used in any way once you have converted your DGX to an RGX. Some users say that they get better results with all DIPS ON. I personally think this is nonsense as I know how the code and hardware is design and none of the DIPS are even touched - but it doesn't hurt for you to try it

    Programming the DGX:
    First make sure your JR Programmer has the latest firmware (Select Tools > Update JR-P fw). If you have a DGX v1.1s, there is no JTAG pin header, you will need to wire up your JTAG cable directly to the JTAG solder points on the PCB. They are clearly labelled in the diagram below.

    You can use a Xilinx LPT cable or a JR Programmer (with latest firmware) to program the DGX with an XSVF timing file. (You can also use the Xecuter DemoN if you wish).
    Load up the latest J-Runner and click the "Flash CoolRunner" button.

     


    You will now see a list of timing options for the RGX. Each of these use the same computations as the CR3 Pro. The settings are dynamite and couple with the speed of the upgraded Xilinx IC and specifically manufactured crystal, the speed settings are so accurate that, apart from the CR3 Pro itself, the RGX will beat any RGH mod out there when setup correctly.

    There are 3 timing options for the Corona and 4 for the Trinity. Each setting can be fine tuned with a specific ceramic capacitor - just like the CR3 Pro, to give maximum results on the hardest to glitch console.

     

    TIP
    As with the CR3 Pro, the aim is to first find your "center" i.e. your best timing results before you do any tuning. Feel free to read other members' experiences in the CR3 Pro forums. Tuning and setup is very much the same - although with a CR3 Pro you get Full Post and Rater so you can actually see your error codes and timings so its much much easier and faster to tune, however those tools cost a lot more to buy so if you want CR3 Pro performance on a budget then RGX is the way to go.



    The following ceramic caps can be used. Do not use an incorrect value than what is stated or you will damage your DGX hardware. Remember to cut those ceramic cap pins short !

    Corona A (Cor_A) - 10pf, 22pf, 30pf or 47pf
    Corona B (Cor_B) - 68pf, 82pf or 100pf
    Corona C (Cor_C) - 10pf, 22pf, 30pf or 47pf

    Trinity A (Trin_A) - 10pf, 22pf, 30pf or 47pf
    Trinity B (Trin_B) - 10pf, 22pf, 30pf or 47pf
    Trinity C (Trin_C) - 10pf, 22pf, 30pf or 47pf
    Trinity D (Trin_D) - 68pf, 82pf or 100pf

    Here are the cap solder points for each DGX. Only one cap at a time can be used - do not use a combination of caps. Do not use the wrong value cap on a timing file (i.e. Trin_A cannot accept 68pf, 82pf or 100pf - see above chart). make sure you trim down the legs of the cap when soldering to the PCB.

     

    DemoN Support:
    As promised we have added Demon CR_EN support to the RGX (The DemoN is now able to control the RGX in much the same way as a normal CoolRunner. It can enable and disable with just 1 extra wire which is PIN 50 of the Xilinx IC - see diagram below).

http://www.team-xecuter.com/rgx/pin50.jpg



    NOTE
    Remember, before you do anything to your Xbox 360 to make sure you have a full backup of your NAND and keep it in a safe place.



    Latest RGX Install Diagram:
     


    Questions:

    Please post your questions below and I will compile an FAQ of sorts so that everyone's questions can be answered all in one place. I will start with a couple that I noticed earlier today.

    Q: Does the RGX hardware work on Phats?
    A: The DGX hardware was designed to work on Slims only. This was not a software limitation but by hardware design. Therefore the RGX is for slims only.

    Q: Will there be an RGX for Phats?
    A: We have developed a brand new exploit for Phats which we will be releasing shortly. There will be no need for an RGX, or a CoolRunner or any other RGH1 or RGH2 device on phats. It's a new exploit using new hardware. It's quite old school you'll love it

    Q: What are the RGX ECC's i'm confused?
    A: That's probably a mistake on our part as we weren't too clear. The ECC's are to be used to recover key's by using normal RGH hardware - RGX hardware is not required (It can be used on slims just like the CR3 Pro of course but it's not necessary to recover your CPU Key if you have a dashboard later than 14719). Originally this could only be done with a specially timed 'Double Glitch' - hence the name DGX (Double Glitch Xbox). But once the leaked bootloader was out in the wild a double glitch was no longer required hence the change of name to RGX (Regular Glitch Xbox). The ECC's and the RGX Hardware are two different entities - they just happen to be in a related area.

    Q: Can I program my RGX back to DGX?
    A: No we will not be releasing the code for DGX. if you need the functions of the DGX then use any RGH device with the RGX ECC's.

    Q: Can I program my CR3 Pro with the RGX Timing files?
    A: No. You will kill your CR3 Pro. Why would anyone want to do that anyway ?

    Q: How much better is the RGX than a normal CoolRunner rev C or CR3 Lite or any normal 64 based glitch chip?
    A: The RGX, when setup and tuned correctly, smokes the times on any of those. We've had many users reporting that they had boxes that wouldn't even glitch before or wouldn't glitch faster than 30-60 seconds and with an RGX they were booting up in 1-5 glitch cycles. If that's not fast enough for you get a CR3 Pro you'll be booting up previously impossible to boot consoles in 1-3 glitch cycles MAX

    Q: I can't get the RGX to work at all
    A: We have put many hundreds of test hours into this along with dozens of professional modders and testers feedback and they have ALL had fantastic results on ALL of their consoles. I can only say you should follow the instructions and keep at it. Personally I can't get it NOT to work.

« Last Edit: March 13, 2013, 12:00:45 PM by Rodent »

Offline Rodent

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Re: New Team Xecuter RGX Install Files, Guides & FAQ
« Reply #1 on: March 13, 2013, 06:40:13 PM »
Thank you for helping out with the news and helping Acidmod members up to date..  :tup:

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Offline Gizmo613

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Re: New Team Xecuter RGX Install Files, Guides & FAQ
« Reply #2 on: March 13, 2013, 09:45:43 PM »
just helping out as much as i can.

Offline Rodent

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Re: New Team Xecuter RGX Install Files, Guides & FAQ
« Reply #3 on: March 31, 2013, 09:54:39 AM »
Ok here is a very good question   When using the DGX in the beginning, we switch the Point C and D points using a Phat green wire with blue slim wiring making the wire longer,  also switched out the yellow wire and  with slim Ground wire , this made the console boot alot faster on the trinity's to get the CPU key


So being that said DO we swap the D with C when adding the Cap? as show in thsi pic  for the DGX v 1.05 ?
« Last Edit: March 31, 2013, 10:22:38 AM by Rodent »

 Tracey: I cant believe Rodent of all people made my damn day
3D0: snacks cartoons and naps  lol sounds like rodents typcial day :rofl:
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