Poll

Which feature do you want most?

Wiring Diagram Generator
0 (0%)
User-Made Modes
3 (11.1%)
Ability to use other chips
2 (7.4%)
LED Faders/Flashers
2 (7.4%)
Jitter Mod
2 (7.4%)
All of Zem!
18 (66.7%)

Total Members Voted: 27

Author Topic: RFCUSTOM Dev Diary - Current Ver [N/A]  (Read 19163 times)

Offline rafaliyo86

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #30 on: February 07, 2011, 11:05:34 AM »
Any update hidden??

Offline HiddenVenom

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #31 on: February 07, 2011, 11:17:42 AM »
Almost at 0.0.4 - the version before 0.0.5, the test version.

If testing goes well, it is straight up to 0.1.0, and then after the code has been streamlined, made more efficient, and has been made altogether better, I will start on a GUI. But I need to learn some more GTK+ and OOP first :).

Offline Famas

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #32 on: February 07, 2011, 11:42:12 AM »
CANT WAIT CAPITALS IS NEEDED

Offline HiddenVenom

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #33 on: February 07, 2011, 11:50:54 AM »
Finishing for the night now, gonna relax and play some Video Games. I'm pretty sure this will be (really this time) ready for the weekend.

Oh BTW.... looks Ugly at the moment, but....

Freaking Huge Image (1920x1080)[spoiler]
[/spoiler]

And all the things it says on the screen, it actually does :) .

UPDATE:

Added ability to put in custom firerates and number of shots for default mode.
« Last Edit: February 08, 2011, 10:26:25 AM by HiddenVenom »

Offline lundt199

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #34 on: February 19, 2011, 05:53:37 PM »
Its been some time now since your last post... Any updates Hidden?

Offline Famas

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #35 on: February 19, 2011, 06:03:21 PM »
hey dude hes working on something else ill be getting a copy this week hopefully as im a beta tester

Offline HiddenVenom

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #36 on: February 19, 2011, 06:20:27 PM »
Sorry, have been all tied up over the last week, free to code now, expect stiff soon.

Updates:
Program virtually finished, one little jiggle I need to iron out and then the basic algorithm is done and will be released first for closed (bug) and then public (opinion) testing. It's going to lack a lot of the features mentioned above (apart from, I am proud to announce, modular code, which is why I've took so long) such as jitter, dual trigger, ps3 etc.

While the public testing is going on, I'll be streamlining the code, simplifying everything, and working on proper memory allocation, as well as getting rid of any bugs.

Then I'll get the GUI built, expand the standard snippet library, and release for alpha. Once all bugs are sorted and improvements made, depending on how things are going there could be several more test phases. At beta or later I will integrate further features.

After full release I may release the source code (to a select group) and later the world.

Testers:
I need to know what Operating Systems you are running. When I release the first test, there won't be a setup, just a zip file and a readme.
For public release there is the possibility of an installer.

As always I need ps3, jitter, and dual trigger code. Any contributors will be recognised in program credits.

Offline Famas

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #37 on: February 20, 2011, 05:21:13 AM »
hidden im using windows xp what programs will i need etc etc

Offline FOOKz™

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #38 on: February 20, 2011, 06:13:42 AM »
Windows XP SP3 Professional
Windows 7 Professional

When you release the first version lets see how we can torment it to the point to breaking and see where it failed there... etc

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Offline HiddenVenom

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #39 on: February 20, 2011, 06:27:50 AM »
That's cool... means I'll probably only have to build an exe.

Offline rafaliyo86

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Re: RFX Dev Diary - Current Ver [0.0.3]
« Reply #40 on: March 04, 2011, 03:40:59 AM »
Hidden i have windows xp. I have also Mac but i think it would be harder

Offline HiddenVenom

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RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #41 on: March 04, 2011, 03:43:54 AM »
I'm changing the development. Sorry to keep you guys waiting, I am really greatful that you have stuck with me. I am going to transform this project into a PHP program so it can be run on the internets, which meanse anyone can run it :D

Luckily PHP isn't too radically different from C++, should have a working web page up in the next few weeks.
« Last Edit: March 04, 2011, 04:07:14 AM by HiddenVenom »

Offline rafaliyo86

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #42 on: March 04, 2011, 04:37:01 AM »
I'm changing the development. Sorry to keep you guys waiting, I am really greatful that you have stuck with me. I am going to transform this project into a PHP program so it can be run on the internets, which meanse anyone can run it :D

Luckily PHP isn't too radically different from C++, should have a working web page up in the next few weeks.

Wow thats a good idea. I dont mind waiting for this

Offline FOOKz™

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #43 on: March 04, 2011, 11:29:36 AM »
You could password protect the RF generator page so if you want to let only VIP members use certain features on the page etc.

I are you really going to try to compile a hex code using PHP? i don't know how you're going to do that but generating your assembly code with PHP seems very straight forward.

Very cool. I like that idea because what if you were gonna reprogram program chips at a different site than your work station and you don't have the software with you. Just use this. LOL you could use it on your phone.

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Offline HiddenVenom

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #44 on: March 04, 2011, 12:08:33 PM »
I'm not going to do it straight to HEX, (unless, of course I can find an open source script that does it). An unfortunate side effect is that the user code system is going to be nonexistent or harder to implement. Oh well.

As for security, I will be setting up https/ssl encrytpion. I'll set up a system to only allow admitted people to access the program.

All is happy in PHPland :D

EDIT: Temp page is up at http://rfcustom.cz.cc
« Last Edit: March 04, 2011, 12:59:21 PM by HiddenVenom »

Offline hyper999

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #45 on: March 04, 2011, 02:47:01 PM »
dont mean to like put a downer on your idea or whatever and youre doing a great job and all but i would much rather use a non web based program.

also are you gonna try and do something to stop ebay scumbags using this to pump out new codes every 5 seconds?

Offline HiddenVenom

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #46 on: March 04, 2011, 03:12:57 PM »
If we keep it on this site I can hopefully integrate it with the forum's server side includes, so the feature can be reserved for trusted members.

As fir the offline thing, dude, as soon as this is done god help me I will make you a custom one in C++ :D

EDIT: You raise a good query about eBay. I want it to be free, and I want people to have fun making their own codes, but at the same time, I really don't want people to profit from it. Then again, it really wouldn't make any difference, since they can already grab codes such as bmu3 of here and change the speeds and the settings.

I don't know. I need suggestions. Open or closed? Tell me people.
« Last Edit: March 04, 2011, 03:30:07 PM by HiddenVenom »

Offline FOOKz™

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #47 on: March 04, 2011, 10:19:45 PM »
dont mean to like put a downer on your idea or whatever and youre doing a great job and all but i would much rather use a non web based program.

also are you gonna try and do something to stop ebay scumbags using this to pump out new codes every 5 seconds?

There are many ways around this. We could hand the PHP script to trusted people to use offline with an easy to set up Apache server called XAMPP. You can run PHP from your web browser locally without internet.

But hey you guys do what you want. I'm only here to test it beyond it's capabilities.

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Offline hyper999

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #48 on: March 05, 2011, 03:53:17 AM »
If we keep it on this site I can hopefully integrate it with the forum's server side includes, so the feature can be reserved for trusted members.

As fir the offline thing, dude, as soon as this is done god help me I will make you a custom one in C++ :D

EDIT: You raise a good query about eBay. I want it to be free, and I want people to have fun making their own codes, but at the same time, I really don't want people to profit from it. Then again, it really wouldn't make any difference, since they can already grab codes such as bmu3 of here and change the speeds and the settings.

I don't know. I need suggestions. Open or closed? Tell me people.

my point is fairly often we get people coming on saying can someone please help me edit/ program this code i want to become an ebay seller. currently we just have donuts selling this on ebay, however this program is gonna make it super duper easy to make very competitive codes so it will allow the super donuts to start out on ebay.

you could have it though for none trusted members the generated code has like a cap in it say, it stops working after 200 power cycles of the controller and you have to reprogram the chip, but trusted members could access a different version or a password or something to stop this cap being added to the asm code. just my thoughts...

Offline rafaliyo86

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #49 on: March 05, 2011, 04:07:03 AM »
 I agree with hyper. When I saw RF first time I got a hex wich was limited. Its a good idea to stop masive sellers. But like hyper says... its just an opinion

Offline HiddenVenom

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #50 on: March 05, 2011, 04:30:02 AM »
For me limiting the noutput itself would be as bad as DRM. It might be an idea to have trusted members allowed to get asm while everyone else can only get hex or something like that.

Offline robin1989

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #51 on: March 05, 2011, 07:09:09 AM »
if you want a way to stop the flybynight ebay sellers if it was hosted on the site we could make it so that the link was only made available to people above a certain post count or within a certain members group that could be application based. and you could always (although it rarely works) have an agreement that must be accepted before using it. and to make it identifiable if the code you make requires an indicator LED for mode changes have it flash out hidden venom or acidmods or RFCUSTOM in morse code every time the RF chip is turned on or the controller is turned on.

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Offline HiddenVenom

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #52 on: March 05, 2011, 07:20:56 AM »
I was thinking of something similar actually... Yeah, I might just to that.

Offline hyper999

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #53 on: March 05, 2011, 08:20:31 AM »
to make it identifiable if the code you make requires an indicator LED for mode changes have it flash out hidden venom or acidmods or RFCUSTOM in morse code every time the RF chip is turned on or the controller is turned on.

that my friend is genius...

Offline FOOKz™

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #54 on: March 05, 2011, 08:33:48 PM »
what if we made a bootloader for the chip and the program will only be able to program it's hex onto chips with the special bootloader. We would sell the chips to those ebayers so we can control their prices.

Sell our RFX rapidfire chips pre-installed in controllers and sold in the shop with software for a competitive price to take the resellers down. IDK just a thought.

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Offline crazy-modder

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #55 on: March 05, 2011, 08:55:43 PM »
Thats a great idea Fookz, but what about people on the site that want to use the program? Would the bootloader be released to certain individuals?

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #56 on: March 05, 2011, 10:08:45 PM »
dibs!

Offline HiddenVenom

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #57 on: March 06, 2011, 01:57:29 AM »
I think all admis and tbd members would be entitled to the bootloader. Just keep in mind if someone leaves we are going to have to change the bootloader...

We could sell the chips on the shop, that would be a good idea, it has to be enough so people won't buy in bulk, but cheap enough so people will actually buy them.

As for the bootloader, can we do it so it can't evr be taken off the chip? And that it can be programmer with a regular programmer.

Offline hyper999

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #58 on: March 06, 2011, 04:12:39 AM »
don't mean to put a down on this whole thing but you cant use a bootloader on a 12f683 as its not self writeable so you would have to switch to AVR or a substantially larger PIC...

however once the code is on a chip its dead easy to protect using the built in code protection on the PIC, its said to be incredibly good.

Offline FOOKz™

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Re: RFCUSTOM Dev Diary - Current Ver [N/A]
« Reply #59 on: March 06, 2011, 10:47:23 AM »
Alright cool. haha i didn't know that because im still a newb with pic coding and stuff.


[WAIT NEVER MIND THIS IS A DUMB IDEA] ~

What if we had two of the PIC12F683 and the r/f chip has 1 input that "enables" the rapidfire. The other PIC12F683 sends a special signal to the r/f chip to let it work. Like a security feature chip.

check the attached diagram and you'll see clearly what it is.
« Last Edit: March 06, 2011, 10:49:47 AM by FOOKz »

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