Author Topic: [Q] Xbox 360 controller with serial jack for reprogramming chip  (Read 1470 times)

Offline DC959

  • Guppy
  • *
  • Posts: 4
  • Post quality +0/-0
  • Gender: Male
  • Acidmods User
I remember seeing a video that i cant seem to find anymore which someone added a serial jack i think they said and they could reprogram there chip that way i thought hazer posted a bunch  of vids and in the mix was that so i was just wondering if anyone knew how to add that or atleast tell me which pins are the input pins, which are the output pins and which are the power pins.

cheers

Offline hyper999

  • Acidmods Alumni
  • Millennium Poster
  • *
  • Posts: 1158
  • Post quality +544/-3
  • Research and Development
Re: [Q] Xbox 360 controller with serial jack for reprogramming chip
« Reply #1 on: August 24, 2011, 03:22:35 AM »
Yes, that was Hazer's "Final rapidfire", the mod was never  released openly so you will have to buy a kit. Hazer may have some left or Ben has some for sale in the BST section

Offline Modded Matt

  • Site Owner
  • Administrator
  • Around the block
  • *
  • Posts: 4649
  • Post quality +65/-3
  • Gender: Male
Re: [Q] Xbox 360 controller with serial jack for reprogramming chip
« Reply #2 on: August 24, 2011, 04:27:57 AM »
this is not a feature you can just wire to any rapid fire chip. the rf must be designed to do this, and there are no opensource codes which do so.

Offline DC959

  • Guppy
  • *
  • Posts: 4
  • Post quality +0/-0
  • Gender: Male
  • Acidmods User
Re: [Q] Xbox 360 controller with serial jack for reprogramming chip
« Reply #3 on: August 24, 2011, 11:53:17 PM »
ok coz i just wanted to do it instead of having to open my controller and take the chip out of the socket then reprogram it coz it starts becoming a hasil and is it very easy to add a pause mod to my rapidfire program so like i hold the sync button for like 2 seconds then the light starts flashing fast just like dagsleeper does

Offline Phantom

  • Club AM VIP
  • Granny Spanker
  • *
  • Posts: 355
  • Post quality +11/-1
  • Gender: Male
Re: [Q] Xbox 360 controller with serial jack for reprogramming chip
« Reply #4 on: August 25, 2011, 12:05:08 AM »
you could add an ICSP header, but it would only be useful if you only program codes that are wired the same, like hazers burnmeup.

i havnt seen anyone do it though, i have a fair idea how to go about it but havnt been bothered to try it.

Offline magic_man185

  • Who Farted ???
  • *
  • Posts: 229
  • Post quality +16/-0
  • Gender: Male
  • Acidmods User
Re: [Q] Xbox 360 controller with serial jack for reprogramming chip
« Reply #5 on: August 25, 2011, 04:04:20 AM »
ICSP (in circuit serial programming) can technically be done, but care must be taken to make sure that the controller circuitry is isolated from the high programming voltage(~13V) coming from the programmer. Also DC959, if you hold the sync button for 2 seconds you will have to resync it to your console.

Offline DC959

  • Guppy
  • *
  • Posts: 4
  • Post quality +0/-0
  • Gender: Male
  • Acidmods User
Re: [Q] Xbox 360 controller with serial jack for reprogramming chip
« Reply #6 on: August 29, 2011, 12:24:24 AM »
Thanks for the replys, i have given up on the icsp idea but what i ment by holding the sync down for 2 seconds was just a guess of how long u hold it down for when u use a dagsleeper code but is it possable to hold the left trigger and press the sync button or use an extra tact to pause the rapidfire then press the sync button and it goes back to the mode that i was on and just for info im using my modded 7 mode burnmeup 3 code which works great
« Last Edit: August 29, 2011, 09:03:36 PM by DC959 »

 

SMF spam blocked by CleanTalk
SimplePortal 2.3.5 © 2008-2012, SimplePortal