Author Topic: Xbox 360 CG1 controller rapid fire mod help?  (Read 4555 times)

Offline Icyhaze

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Xbox 360 CG1 controller rapid fire mod help?
« on: December 19, 2012, 05:33:39 PM »
I modded my old CG1 controller a few years back with a button and 555 chip, it worked, now it doesn't im assuming because all of the updates and what not. I know there is the simple intensa fire mod and all, but i dont want a pointless button in the bottom of my controller or a big hole there, how can i update the mod to work with the button and it work?

Offline ViSioNXx

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #1 on: December 19, 2012, 05:36:51 PM »
Get another chip to put in place maybe? You may have to re wire it also.

Offline Icyhaze

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #2 on: December 19, 2012, 05:40:20 PM »
What kind of chip and where?

Offline ViSioNXx

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #3 on: December 19, 2012, 05:43:52 PM »
You will need to op[en the controller and see exactly what is modded. you said it had a 555 chip.....

Offline Icyhaze

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #4 on: December 19, 2012, 05:45:16 PM »
yes i did it myself a few years back, its the 555 chip, i actually bought it from acidmods lol.

Offline ViSioNXx

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #5 on: December 19, 2012, 05:52:21 PM »
Well find a good place to buy another. I would suggest here if the shop was open. I may get in trouble but diablocontrollers has some nice cheap kits.

Offline Icyhaze

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #6 on: December 19, 2012, 06:02:04 PM »
You shouldn't, the shop here has been closed forever, ever since i bought mine from here i would check back to view products every few months, every time its been closed.
« Last Edit: December 19, 2012, 06:04:00 PM by krazykid122 »

Offline ViSioNXx

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #7 on: December 19, 2012, 06:19:27 PM »
Thats the only reason I told you where to get a kit lol. I didn't link it so should be ok. btw its (dot)co for some reason... Good customer service and the instructions are easy to follow :)

Offline Icyhaze

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #8 on: December 19, 2012, 06:39:17 PM »
Would you know what type of LEDs id use to light up the X and the x,y,a,b buttons on my controller? i want the X blue and the other 4 the same as the buttons.

Offline Sammy

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #9 on: December 19, 2012, 08:23:02 PM »
I use the same type that i use for the guide, just order extra ones and dremel out the button and cut a litle slit in the side for the wires and stick the led in the button and feed the wire through the slit, then fill it with hot glue works perfect for me! :)


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Offline ViSioNXx

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #10 on: December 19, 2012, 08:28:20 PM »
You can use 5mm, 3mm or the SMD ones like on the ring of light. All work fine.

Offline Icyhaze

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #11 on: December 19, 2012, 09:42:41 PM »
Will i have power issues like with the ROL LEDs? like the lights dimming and stuff. i wanna put an on off switch on it too.

Offline ViSioNXx

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #12 on: December 20, 2012, 04:23:03 AM »
I have never had issues with any. I have one controller with 8 blue 3mm and blue rol thats fine and another with red, yellow, green and blue in the ABXY and never had issues.

Offline Modded Matt

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #13 on: December 20, 2012, 05:05:03 AM »
The acidmods shop just closed about a month ago. It has been open for years. I do not know why you would say such a thing, but you are wrong and possibly thinking of some other mod shop.

The acidmods shop never sold 555 kits. We made the tut, and the 555 can be purchased at any radio shack. but is obsolete.

If you want rapid fire on the cg1 go to our opensource area and build it yourself.

Offline Icyhaze

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #14 on: December 20, 2012, 10:06:29 AM »
I checked back every couple of months and i either couldn't get to it, or it was closed or some other reason, im not dissing your shop or anything like that, just telling my experience, im pretty sure i got it from here and its a 555 chip, but i could be wrong, and if its not then i don't know. It came in a little see through plastic square box, it had the wire, solder, a chip and a button in it. I could have swore i got it from your shop, but my mistake.


And what is opensource area, im new to the forums.
« Last Edit: December 20, 2012, 10:07:17 AM by krazykid122 »

Offline Modded Matt

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #15 on: December 20, 2012, 10:18:16 AM »
that was a programed 12F683 a 555 would have two capasitors, and handful of resistors and a pot.

Opensource = free codes

https://www.acidmods.com/forum/index.php/board,389.0.html

Offline ViSioNXx

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #16 on: December 20, 2012, 02:02:37 PM »
Is there a way to make a cheap programmer?

Offline Rodent

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #17 on: December 20, 2012, 03:17:15 PM »
Is there a way to make a cheap programmer?
cheapest way
https://www.acidmods.com/forum/index.php/topic,22283.0.html

or ask me i might make you one :D

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Offline ViSioNXx

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Re: Xbox 360 CG1 controller rapid fire mod help?
« Reply #18 on: December 20, 2012, 03:18:24 PM »
Well I already have a request on the table for you :D I do not want to overload you :)

 

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