Author Topic: DS4 PROBLEM DIRECTION  (Read 910 times)

Offline jvcj

  • Chief squatting Hard
  • *
  • Posts: 13
  • Post quality +0/-0
  • Acidmods User
DS4 PROBLEM DIRECTION
« on: November 24, 2021, 01:25:09 AM »
My DS4 problem Drift..even change analog and potentiometer but no fixed.
exactly analog Slightly to the right and up

https://imgur.com/nYJqKDo
 
I decided by potentiometer GFP 50k that fix

https://imgur.com/9Ib25az
 
My problem was solved very well

https://imgur.com/oZTdrtp

 
But there was another problem... When I pull the analog completely up  That point does not go up to the end of the line

https://imgur.com/7wyAshf

 
The analog in other directions is easily placed on the line

https://imgur.com/wQw8sEB
 

When I'm aiming upwards in game My analog moves slowly

How do you think I can solve this problem?
« Last Edit: November 24, 2021, 01:31:35 AM by jvcj »

Offline ChrisJavier

  • Fart Sniffer
  • *
  • Posts: 44
  • Post quality +0/-0
  • Gender: Male
  • Acidmods User
Re: DS4 PROBLEM DIRECTION
« Reply #1 on: November 24, 2021, 03:40:19 PM »
Replace that trimpot for a higher resistance one. 1m ohm works well

Offline jvcj

  • Chief squatting Hard
  • *
  • Posts: 13
  • Post quality +0/-0
  • Acidmods User
Re: DS4 PROBLEM DIRECTION
« Reply #2 on: November 24, 2021, 11:32:08 PM »
Thank you, I will test it and announce the result

Offline RDC

  • Administrator
  • Around the block
  • *
  • Posts: 2609
  • Post quality +90/-2
  • Gender: Male
  • The CGnome Project
Re: DS4 PROBLEM DIRECTION
« Reply #3 on: November 26, 2021, 05:42:35 AM »
502 = 5000 ohms for that POT there, so that's 5k, not 50k. Like ChrisJavier said, use at least a 1M (1,000,000 ohms) value or higher and preferably a Trimpot that has multiple turns. That 'fix' is also only good if the original POT on the stick isn't really way off center on it's own. If the thing is really bad by itslef, that needs to be tweaked and gotten as close as possible before using the other Trimpot in parallel.
Screwing up is one of the best learning tools, so long as the only thing you're not learning is how to screw up.

Offline jvcj

  • Chief squatting Hard
  • *
  • Posts: 13
  • Post quality +0/-0
  • Acidmods User
Re: DS4 PROBLEM DIRECTION
« Reply #4 on: December 08, 2021, 07:06:13 AM »
thank u...What  when the analog deviates too much from the center what problem in the board?
Of course, if we are sure that the analog and potentiometer are completely healthy

Is it possible to fix it by replacing SMD a piece?

Offline RDC

  • Administrator
  • Around the block
  • *
  • Posts: 2609
  • Post quality +90/-2
  • Gender: Male
  • The CGnome Project
Re: DS4 PROBLEM DIRECTION
« Reply #5 on: December 12, 2021, 01:37:09 PM »
That is not how things work in there. When the controller is made it is calibrated with the sticks that are in there. When you replace a stick, it is not the exact same, even though it is still a good stick. Due to the mechanical and electrical tolerances between those things it is very rare to get one that is going to be the exact same as the original one. They are all just a little bit different, and the controllers are that picky now that if it is even just a little bit different, you get drift.

Since none of these billion dollar companies have anyone smart enough to put a recalibrate option either built into the controller or their respective dashboards, and they could becasue Nintendo did it decades ago, so now you get to deal with stick drift in any number of creative ways yourself, and none of them involves replacing some component in there. The option they want you to use to 'fix' it is buying a new controller, cause that's a sustainable solution, to their profit margins.
Screwing up is one of the best learning tools, so long as the only thing you're not learning is how to screw up.

 

SMF spam blocked by CleanTalk
SimplePortal 2.3.5 © 2008-2012, SimplePortal